![adobe fuse assets fantasy adobe fuse assets fantasy](https://3dprintingindustry.com/wp-content/uploads/2016/01/adobe-fuse-easy-3D-modeling-software-.png)
It doesn’t have to be the torso that was created with that head, so you could put a male head with a female torso, and you could put arms and legs on there. So you select a head, and you select any torso to go with that head. Using Fuseįuse allows you to create a character and you start by selecting various body parts. We even support source engine files if you’re going to use Source engine. FPX drops into almost anything, but we also support COLLADA and DAE files. The files you get from us, the main file that we give is an FPX file. The amount time it saves you and the amount of quality you get out of it is pretty amazing. We can do that for you in less than half a day depending on what you’re working on. To create a character to the level that our character creator makes, to rig that character, and then to put five animations on it, you’re looking at three months of work. It works for anything where you need 3D characters, whether it’s just two characters in a game. So you know how it looks before bringing it back into your game.
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Most of our animations actually have sliders, you can modify the actual animation itself, and then you can preview it realtime in a 3D viewer to see how it looks on your character before you decide to download it. You can quickly apply any of our animations to it. We have a huge database of animations and the nice thing is you can easily retarget any of those animations or plot any of them directly on your character, whether it’s a character you created through Fuse or whether it’s your own character that you uploaded and autorig, or a character that already has a skeleton. It’s just whenever you need to use the service, you upload your stuff and use the service. You don’t have to worry about the updates or installing the updates.
![adobe fuse assets fantasy adobe fuse assets fantasy](https://helpx.adobe.com/content/dam/help/en/beta/fuse/help/create-custom-content-fuse/jcr%3Acontent/main-pars/image_0/clothing.jpg)
Any time there’s an update, it’s already done. You don’t have to worry about installing something else in your PC. It’s all web based and we’re actually using OpenGL to do it. Then once you go to autorig it, it’s all done in the cloud.
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So you would do that on your PC or your Mac, and that’s where you would go through creating your character. The character creator, Fuse, that is all offline.